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IDEAL GAME - Improving didactics, education and learning in higher education with the Online Serious Game Creator

Overview

Inhalte/Ergebnisse:

The ERASMUS IDEAL Game project is a strategic partnership in the field of higher education funded by the European Commission. Within the IDEAL GAME project, higher education institutions are working together to create an online game developer for serious games to improve teaching and learning in higher education institutions. The project is developing an online tool for creating small-scale serious games for higher education.

This IDEAL GAME tool offers the possibility to create different types of small serious games that can be integrated into modules and lectures: for example,

(a) serious games for learning professional and subject-related vocabulary,

(b) serious games for assigning corresponding facts and terms,

(c) serious games that focus on process flows,

(d) competitive serious

(e) puzzle games to learn about models and theories, etc.

The six project partners come from Germany, Romania, Poland, the United Kingdom and Spain. The coordinator is the University of Paderborn, Chair of Business Education II, Prof. Dr. Marc Beutner. The other partners are a technology partner and higher education institutions, all of which are active

Partners:

- University of Paderborn, Chair of Business Education II, Germany

(coordinator, university partner)

- Ingenious Knowledge GmbH, Germany

(technical partner)

- Universitatea din Pitesti, Romania

(university partner)

- Wysza Szkola Ekonomii i Innowacji w Lublinie,

- Universidad a distancia de Madrid SA, Spain

(university partner)

Key Facts

Research profile area:
Transformation and Education
Project duration:
09/2020 - 12/2022
Contribution to sustainability:
Quality Education
Funded by:
EU
Websites:
Homepage
Webseite
University of Dundee
udima - Universidad a Distancia de Madrid

More Information

Principal Investigators

contact-box image

Prof. Dr. Marc Beutner

Wirtschaftsp?dagogik und Evaluationsforschung

About the person

Results

Content/ outcomes: The project will develop, implement and evaluate an online tool for creating small serious games for higher education. This IDEAL GAME tool offers the possibility to create different types of small serious games that can be integrated into modules and lectures: e.g.

(a) serious games for learning professional and subject-related vocabulary,

(b) serious games for assigning relevant facts and concepts,

(c) serious games that focus on process flows,

(d) competitive serious games to enhance learning, and

(e) puzzle games to learn about models and theories etc.